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OPENING KICK-OFF

In the depths of the Middle Ages, King Arthur and his noble Knights of Justice are taken captive by Arthur's evil half sister Morgana. It is up to Merlin the Magician to travel into the future to seek replacement Knights from a modern day football team to defend Camelot and fight for Justice.  Join the action!  

SEARCH FOR GUINEVERE

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Having repelled the Warlords once, the Knights of Justice continue to make their way with Merlin's help towards where Morgana holds Guinevere.  Morgana is aware that King Arthur and his knights are still imprisoned so those approaching are strangers.  She succeeds in capturing Lance and Trunk, causing Arthur to travel to her castle to rescue them as well.

THE UNBELIEVER

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When King Arthur and the Knights of Justice are defeated by the Warlords and then Queen Guinevere is later captured by the foes, the wizard Merlin recruits a group of football players from the present day to save Camelot.

EVEN KNIGHTS HAVE TO EAT

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Merlin's falcon reveals to him that the key Arthur alone can use to free King Arthur from the Cave of Glass has been found. Merlin creates and impenetrable tunnel to send Arthur, Gallup, and Phil most of the way to retrieve it, but Morgana is aware of the extreme use of magic so reasons whom has used it and why. She sends Lord Viper and the Warlords to Crownthorn, suspecting the knights....

THE ASSAULT ON CASTLE MORGAN

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QUEST FOR COURAGE

THE WARLORD KNIGHT

The Magician Cryslin requests Arthur's help in freeing her father, King Arthur's sorcerer friend Rigis, from a sea serpent. He accepts and goes with Lance, Tone, Breeze, Trunk, Gallup and Everett, but Everett's falling off teh wagon she turned invisible reveals them soon after. The Warlords attack the knights near a village where a group of boys assist them in the victory. 

The Warlords make a failed attempt on Camelot, though do cause a fire. Lug is having self-esteem issues since he fears the dangers faced in battle and is still equipment manager, just in a different time and leading squires as wel. Lord Viper and Blackwing succeed in capturing a unicorn for Morgana and she may use its power over all animals to beat the knights to finding the Keys of Truth.

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Lance and Breeze are attacked by Warlords on their way back to Camelot from a mission, and Lucan succeeds in forcing Lance off a high cliff. While the Knights of Justice try to get over the shock of his loss, the Warlords learn he is actually alive but with amnesia when he approaches them. They take hi to Morgana, who realizes that his tumble into the River of Forgetfulness will let them trick him

THE CHALLENGE

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Breeze is wounded during a battle with the Warlords. Determined to let none of the other Knights of Justice come to harm at his side, Arthur challenges Viper to single combat, and has Zeke deliver it with the other Warlords as witnesses so he'll have to keep his word. But everyone else's misgivings about Arthur's plan prove will-founded wihen Viper employs treachery in the duel.

EVEN KNIGHTS HAVE TO EAT

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When King Arthur and the Knights of the Round Table are defeated by the Warlords and then Queen Guinevere is later captured by the foes, the wizard Merlin recruits a group of football players (and their equipment manager) from the present day to protect Camelot and save the queen.

THE SURRENDER

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When King Arthur and the Knights of the Round Table are defeated by the Warlords and then Guinevere is later captured by the foes, the wizard Merlin recruits a group of football players from the present day to protect Camelot and save the Queen.

DARREN'S KEY

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Merlin dreams that Viper possesses a Key of Truth and defeats Darren, and concludes that Darren's key is in Morgana's and the Warlords' domain.. The other knights are fighting more than time through her danger-infested castle to reach him ...

VIPER'S PHANTOM

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When King Arthur and the Knights of the Round Table are defeated by the Warlords and then Guinevere is later captured by the foes, the wizard Merlin recruits a group of football players from the present day to protect Camelot and save the Queen.

THE WAY BACK

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Tone and Merlin share a dream that, during a battle, Tone falls through a tree and finds himself in a hospital where he sees his mother in a coma which it's believed his presence could help her recover from. Merlin realizes it was a true vision since he had another of the same tree, the new location of the Key of Truth for King Arthur

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